Kinect Point Cloud Normals Rendering – Part 4

In this post I’ll create a WPF front-end to the C++ template code I’ve been using so far. I’ll use a CLR wrapper to achieve this. The first step is to create a WPF project. I like to use MVVM Light Toolkit for my WPF projects. I’ve installed the Visual Studio plugin so it comes up as on option when I’m creating a new project. I started by created a project called DepthViewer2D: Once I created this project I added a new project to the solution called DepthImageRenderer. This is a C++/CLR class library project. You’ll find it under “Other…
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